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Dolphin 5186 build (SSE3,SSE4) with Intel C++ compiler for comparison purpose
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01-18-2010, 11:14 AM
(This post was last modified: 03-11-2010 09:06 AM by spellforce.)
Post: #1
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Dolphin 5186 build (SSE3,SSE4) with Intel C++ compiler for comparison purpose
for people who curious about performance using another compiler that's not vc++
http://www.cpuid.com/cpuz.php use program like cpuz to check what ever max SSE you have to get more benefit from build New ** different setting each time when compile so speed maybe also different. (D3D always optimize while OGL can't do optimize) http://www.mediafire.com/?iioimkwnmcg 5186 win32 SSE3 with multi path http://www.mediafire.com/?whk2mjzmbhn 5186 x64 SSE3 with multi path -------------------------- http://www.mediafire.com/?hmwqztzky4m 5182 Win32 SSE3 http://www.mediafire.com/?jen5zykttzm 5182 Win32 SSE4.1 http://www.mediafire.com/?5gwt25jojm2 5182 Win32 SSE4.2 http://www.mediafire.com/?id1mzoz53y3 5182 X64 SSE3 http://www.mediafire.com/?nznbrn4hjtk 5182 X64 SSE4.1 http://www.mediafire.com/?gmemjuhmny1 5182 X64 SSE4.2 ------------------------------------- http://www.mediafire.com/?ojzzykzlb20 5170 SSE3 with all optimization path (SSE4.2,SSE4.1,SSSE3,SSE3) http://www.mediafire.com/?nqzwjmmozzz 5170 SSE3 with all optimization path (SSE4.2,SSE4.1,SSSE3,SSE3) Compile with multi-path so it will select the highest path for your cpu automatically.These maybe not good as CPU specific build but I just compile it to replace normal SSE3 build. ------------------------ http://www.mediafire.com/?ozydmgeknjy 5160 SSE3 win32 http://www.mediafire.com/?mm3ymbmdowl 5160 SSE3 x64 http://www.mediafire.com/?nhzkztmgnze 5160 SSE4.1 win32 http://www.mediafire.com/?mhmc1o12myy 5160 SSE4.1 x64 http://www.mediafire.com/?hqhmiqzziyz 5160 SSE4.2 win32 http://www.mediafire.com/?wzio2rmni0o 5160 SSE4.2 x64 ------------------ http://www.mediafire.com/?dmg5nez4kyy 5142 SSE3 win32 http://www.mediafire.com/?2yzhgl1zjdr 5142 SSE3 x64 http://www.mediafire.com/?zm4yytmy0ym 5142 SSE4.1 win32 http://www.mediafire.com/?jtwzjz1yazz 5142 SSE4.1 x64 http://www.mediafire.com/?zjghfk2tvmt 5142 SSE4.2 win32 http://www.mediafire.com/?zwikkqtehz1 5142 SSE4.2 x64 -------------- http://www.mediafire.com/?kjedmymryfy 5136 win32 SSE3 http://www.mediafire.com/?dyemd2j3nie 5136 x64 SSE3 http://www.mediafire.com/?oiyzqj4zimv 5135 Win32 SSE3 http://www.mediafire.com/?ntjmzvcrddj 5135 Win32 SSE 4.1 http://www.mediafire.com/?2lmiy1tz130 5135 Win32 SSE4.2 http://www.mediafire.com/?tidjzxamymm 5135 x64 SSE3 http://www.mediafire.com/?mo0czvyyzmy 5135 x64 SSE 4.1 http://www.mediafire.com/?yhr4jdm1inq 5135 x64 SSE 4.2 ------------- http://www.mediafire.com/?0tj2y0gwy2m 5116 win32 SSE3 http://www.mediafire.com/?xyzeaj2uzme 5116 x64 SSE3 --------------- http://code.google.com/p/dolphin-emu/sou...ail?r=5038 ** fix/improve safe texture cache from 5034 a bit but still may cause slowdown ** disable 'safe texture cache' if you feel slowdown http://www.mediafire.com/?kzy1cywj4ij 5115 win32 SSE3 http://www.mediafire.com/?dgdawljzxjm 5115 win32 SSE4.1 http://www.mediafire.com/?r1zahdhdk1m 5115 win32 SSE4.2 http://www.mediafire.com/?0wnrzjamyzj 5115 x64 SSE3 http://www.mediafire.com/?idoyqmmmngq 5115 x64 SSE4.1 http://www.mediafire.com/?hntycimnliz 5115 x64 SSE4.2 ------- http://www.mediafire.com/?dmqw2jmmc4k 5095 x64 SSE3 http://www.mediafire.com/?u2kmmzojj2m 5095 win32 SSE3 ------------ http://www.mediafire.com/?e2dn0rwjmmd 5081 win32 SSE3 http://www.mediafire.com/?czywm4qdjyy 5081 x64 SSE3 http://www.mediafire.com/?mmqv2mzehmd 5081 win32 SSE4.1 http://www.mediafire.com/?ylu0njddidz 5081 x64 SSE4.1 http://www.mediafire.com/?jtxmejmvmkh 5081 win32 SSE4.2 http://www.mediafire.com/?wnq0d3ct04q 5081 x64 SSE4.2 ----------------- http://www.mediafire.com/?tzdjqwyawn2 5073 SSE3 win32 http://www.mediafire.com/?wz2ilyrd2dm 5073 SSE3 x64 --------------- http://www.mediafire.com/?xm0wnxjg5zm 5062 SSE3 win32 rebuild http://www.mediafire.com/?m2dnynj240h 5062 SSE4.1 win32 rebuild http://www.mediafire.com/?myhdjyt21mz 5062 SSE4.2 win32 rebuild http://www.mediafire.com/?wgtznk21uzj 5062 SSE3 x64 http://www.mediafire.com/?uicumymwmnz 5062 SSE4.1 x64 rebuild http://www.mediafire.com/?mngkwmmdgiw 5062 SSE4.2 x64 rebuild **can not not test sse4 don't know if I have to rebuild all because Intel use whole program optimization use normal build maybe not work with the changes** ----------------------- http://www.mediafire.com/?0xnmygx2zzd 5053 x64 sse3 http://www.mediafire.com/?mzmkmgmz4nz 5053 x64 SSSE3 http://www.mediafire.com/?nodzkmz4mmz 5053 x64 sse4.1 reupload (fix corrupted files) http://www.mediafire.com/?zzyz0yt1hzd 5053 x64 sse4.2 http://www.mediafire.com/?ldzmizvyy0y 5053 win32 sse3 http://www.mediafire.com/?kdzfyyk0yth 5053 win32 SSSE3 http://www.mediafire.com/?iez4nym2xmm 5053 win32 sse4.1 http://www.mediafire.com/?thdm3zmnjtz 5053 win32 SSE4.2 SSE3,SSE4.2 mean you must have SSE3,SSE4.2 support to run I build this at my company and scan it with nod32 antivirus lastest update.but for your safety maybe you have to scan it again. My Skydrive |
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01-18-2010, 11:23 AM
Post: #2
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RE: 4873 build with Intel c++ compiler for comparison purpose
I've heard that Intel compilers deliberately reduce performance on non-intel processors.
I'm using an Intel on this machine, so it should be interesting to see, I'm going to try it. . |
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01-18-2010, 11:26 AM
Post: #3
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RE: 4873 build with Intel c++ compiler for comparison purpose
so will this run better on my intel cpu?
Microsoft Windows Vista Home Premium 32 Bit | Intel® Pentium® Dual T3200 @ 2.00GHz | 1.9 GB RAM | Mobile Intel® 4 Series Express Chipset Family | HL-DT-ST DVDRAM GSA-T50N | Realtek High Definition Audio
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01-18-2010, 11:37 AM
Post: #4
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RE: 4873 build with Intel c++ compiler for comparison purpose
Well, can't say I notice any difference in performance, against a recent build by mamario.
Someone with an AMD processor aught to test this. . |
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01-18-2010, 11:39 AM
(This post was last modified: 01-18-2010 11:47 AM by spellforce.)
Post: #5
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RE: 4873 build with Intel c++ compiler for comparison purpose
they has many function that benefits Intel cpu.but I didn't use that... (VC++ can add SSE2 instruction set but ICC can add SSE4.2)
but anyway I compile with auto parallelization so it can be benefits with something like quadcore for a few loop. My Skydrive |
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01-18-2010, 12:03 PM
Post: #6
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RE: 4873 build with Intel c++ compiler for comparison purpose
so really this isn't anything special for intel users?
oh well i'll leave this thread since it isn't i though that since amd and nvidia users had one that intel was going to get one oh well back to orleans Microsoft Windows Vista Home Premium 32 Bit | Intel® Pentium® Dual T3200 @ 2.00GHz | 1.9 GB RAM | Mobile Intel® 4 Series Express Chipset Family | HL-DT-ST DVDRAM GSA-T50N | Realtek High Definition Audio
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01-18-2010, 12:12 PM
Post: #7
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RE: 4873 build with Intel c++ compiler for comparison purpose
if I compile for intel cpu only it maybe good for intel user I guess.
My Skydrive |
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01-18-2010, 12:48 PM
Post: #8
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RE: 4873 build with Intel c++ compiler for comparison purpose
(01-18-2010 12:12 PM)spellforce Wrote: if I compile for intel cpu only it maybe good for intel user I guess. having a build that works/performs better for intel users would be great hopefully you can compile one like that Microsoft Windows Vista Home Premium 32 Bit | Intel® Pentium® Dual T3200 @ 2.00GHz | 1.9 GB RAM | Mobile Intel® 4 Series Express Chipset Family | HL-DT-ST DVDRAM GSA-T50N | Realtek High Definition Audio
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01-18-2010, 02:46 PM
(This post was last modified: 01-18-2010 02:50 PM by Mills.)
Post: #9
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RE: 4873 build with Intel c++ compiler for comparison purpose
I was curious how ICL would fare over VC, but this build seems much slower for me. Could be the rev itself as I'm comparing against like 10-15 revs older.
Thanks for compiling for testing though. Tested on Intel i7 860 D3D |
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01-18-2010, 05:39 PM
(This post was last modified: 01-18-2010 05:40 PM by naroth.)
Post: #10
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RE: 4873 build with Intel c++ compiler for comparison purpose
well at some parts in brawl its fast, and in others its just normal.
my average in this build is 38-39, but in older build was 35-38, i think this is a bit faster ![]() |
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