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[dolphin-emu team] SVN Snapshot: r4771
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01-02-2010, 04:17 AM
Post: #1
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[dolphin-emu team] SVN Snapshot: r4771
Dropping the "unofficial release" moniker because people apparently still think they are releases.
For the changelog, see the svn commit log: http://code.google.com/p/dolphin-emu/source/list For now, I'm off for some more vacation ;p Windows builds available here Linux builds available here |
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01-02-2010, 04:42 AM
Post: #2
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RE: [dolphin-emu team] SVN Snapshot: r4771
Great !
MB : ECS GF7050VT-M CPU : Intel Pentium Dual Core @2.00GHz E2180 Gfx : NVIDIA GeForce 8500 GT Ram : 2 GB DDR2 PC2-5300 667MHz OS : Windows XP x86 I speak Spanish ( And a little english )builds |
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01-02-2010, 05:26 AM
Post: #3
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RE: [dolphin-emu team] SVN Snapshot: r4771
Indeed
My new YouTube channel full of HD videos
![]() Emuskillet (WIP) - Checking out what's cooking in the emuscene |
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01-02-2010, 05:36 AM
Post: #4
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RE: [dolphin-emu team] SVN Snapshot: r4771
awesome!
thaCASHdude ![]() Don't let the name fool you.........i'm not rich.......yet ![]() Specs: Upgraded! Windows 7 Ultimate x64 Intel Core 2 Duo 3.2Ghz 2GB RAM NVIDIA Geforce 6600 |
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01-02-2010, 06:10 AM
(This post was last modified: 01-02-2010 06:10 AM by Jefferson.)
Post: #5
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RE: [dolphin-emu team] SVN Snapshot: r4771
Mm...Multiples Wiimotes is getting ever better than before.
OS: Microsoft Windows XP Professional x86 Processor type: Intel Atom, 1600 MHz (4 x 400) Memory System: 1011 MB (DDR2 SDRAM) Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB)
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01-04-2010, 09:15 AM
Post: #6
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RE: [dolphin-emu team] SVN Snapshot: r4771
This rev runs too fast. On wind waker with the D3D plugin the game runs at 160%, so I have to turn on the frame limiter to 30, but it stills plays the music too fast and skips stuff. Looks like I'm sticking with 4525.
![]() Specs: Windows 7 64-bit E8400 Core 2 Duo 3.0 GHz 4 GB DRR2-800 1 GB GTS 250 1 Terabyte Hard drive. |
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01-19-2010, 01:34 AM
Post: #7
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RE: [dolphin-emu team] SVN Snapshot: r4771
This question might shouldn't be asked here, but I still do
![]() When switching from an older SVN to a newer one, what is the fastest way to keep all ur saves and other data? Is the only way copying the correct maps to the new dolphin version? Then what maps differ (in terms of game data). I've just customly replaced all the data (save files, memory card etc.) Is it also possible to keep ur save stats ( shift + f1-f8) ? |
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01-19-2010, 02:52 AM
(This post was last modified: 01-19-2010 02:54 AM by WhiteZero.)
Post: #8
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RE: [dolphin-emu team] SVN Snapshot: r4771
(01-19-2010 01:34 AM)DemonHunter Wrote: This question might shouldn't be asked here, but I still do The only way I know is to copy the folders: Dolphin\User\StateSaves Dolphin\User\Wii\title Dolphin\User\GC I think that will cover all your saves. However, save states between builds will often break...
Intel Core2Duo E8400 @ 3.9GHz VisionTek ATi Radeon 4870 512MB 8GB (4x2GB) G.Skill DDR2-1000 SoundBlaster X-Fi XtremeGamer Windows 7 Ultimate 64bit |
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01-19-2010, 03:52 AM
Post: #9
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RE: [dolphin-emu team] SVN Snapshot: r4771
Thx for the fast response, seems to work
Though you're right on the save states, they aren't working ^^
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02-14-2010, 02:47 PM
Post: #10
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RE: [dolphin-emu team] SVN Snapshot: r4771
This revision seems to bring back those black bars on the stage glitch from the early days in Super Smash Bros. Melee.
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