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[dolphin-emu team] Unofficial build 4460
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10-25-2009, 03:37 AM
Post: #1
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[dolphin-emu team] Unofficial build 4460
Because it has been so long since the last update, the changelog is going to be split into sections (and sadly, it will be rather high-level as I really don't feel like typing a novel):
Dolphin GUI/Integrated Tools: Memcard Manager: Fixed exporting gci files Many fixes related to the GUI now supporting unicode Move to wxAUI, which is wxw-speak for GUI with decently modern features ![]() Gamelist has new, improved look and feel (you can jump to games alphabetically with you keyboard) Added ability to dump full filesystems from GC and Wii discs. For GC discs, this includes the main apploader and dol Dolphin Core: Add "auto" mode to the frameskipper _Massive_ stability fixes and bugfixes to JIT/JITIL Implementation of Instruction Cache (interpreter only) More accurate and complete FPU emulation (mostly visible in interpreter) Added/Fixed Tool-Assisted-Speedrun features Added the Triforce baseboard's SI and EXI devices (and JVS I/O), and media board behavior.
Allow plugins to be specified from the command line Fix some issues with loading WADs Stabilization of savestates Added "Reset" function - the equivalent of tapping the reset button Audio (Common audio features): Added ALSA backend Video (Common video features): Fix PeekARGB Fix flickering in some games Optimization of shader generation and handling Generally better shader error handling Add widescreen hack Wiimote (actually fixed in internal IPC HLE): Fix wiimote usage in homebrew Debugger: Enable editing of registers displayed in the register window Add ability to flip between ASCII and floating point values in mem view OpenGL plugin: Remove unneeded projection hacks DirectX plugin: Fixed up and FAST! (literally too many fixes for me to list ;p ) Enable toggling of safe texture cache Enable toggling of EFB reads from cpu Software Graphics plugin (NEW!): Totally new plugin, intended for debugging and very accurate emulation - SLOW, don't feel the need to tell the team to make it faster ![]() DSPLLE plugin: More reversing done, more left to go ![]() DSPHLE plugin: Fix various games booting where they would hang before Reversing and implementation of many of the more intricate behaviors of ucodes, expect better sound in most games. DSPSpy: Improve SD interaction Fix rom dumping Misc: OSX build compiles and runs...(yes, even Snow Leopard) OpenCL is being actively worked on to speed up texture conversion and other areas. Not enabled in normal builds yet. Many, many tweaks here and there to increase speed, stability, and code cleanliness I apologize in advance for leaving out specifics or possibly other notable changes, I tried to sum up 500+ revisions ![]() Windows builds available here Linux builds available here (Unfortunately it seems to be out of service atm, but I'm sure you can compile your own, heh) |
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10-25-2009, 04:05 AM
Post: #2
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RE: [dolphin-emu team] Unofficial build 4460
great!
MB : ECS GF7050VT-M CPU : Intel Pentium Dual Core @2.00GHz E2180 Gfx : NVIDIA GeForce 8500 GT Ram : 2 GB DDR2 PC2-5300 667MHz OS : Windows XP x86 I speak Spanish ( And a little English )
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10-25-2009, 04:36 AM
Post: #3
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RE: [dolphin-emu team] Unofficial build 4460
Finally
Nice list of changes too
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10-25-2009, 04:56 AM
Post: #4
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RE: [dolphin-emu team] Unofficial build 4460
cheers!!! but why not r4500
My Skydrive |
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10-25-2009, 05:04 AM
(This post was last modified: 10-25-2009 05:05 AM by Diddy Kong.)
Post: #5
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RE: [dolphin-emu team] Unofficial build 4460
Great Job, bout time too.
![]() (10-25-2009 04:56 AM)spellforce Wrote: cheers!!! but why not r4500 Whats the damn difference? We've been waiting patiently for a main release since the dark ages. I'm glad they didn't wait till then. Noobs.
Poopty. Peupty. Pants. Phenom ii 550 Dual Core (3.1Ghz) EVGA Gtx 460 Superclocked (1Gb) 6Gb Ddr2 Ram Windows 7 Ultimate x64 |
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10-25-2009, 05:49 AM
Post: #6
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RE: [dolphin-emu team] Unofficial build 4460
agreed diddy this is great news
"[signature removed] love, Daco" drop dead
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10-25-2009, 06:02 AM
Post: #7
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RE: [dolphin-emu team] Unofficial build 4460
you know you don't necessarily need to wait to get the latest build, someone uploads these beta builds daily on their windows live account:
http://cid-ec92aae47a89073b.skydrive.liv...on/Dolphin |
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10-25-2009, 06:04 AM
Post: #8
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RE: [dolphin-emu team] Unofficial build 4460
(10-25-2009 06:02 AM)dashneo Wrote: you know you don't necessarily need to wait to get the latest build, someone uploads these beta builds daily on their windows live account: I think the noobs doesn't know that
MB : ECS GF7050VT-M CPU : Intel Pentium Dual Core @2.00GHz E2180 Gfx : NVIDIA GeForce 8500 GT Ram : 2 GB DDR2 PC2-5300 667MHz OS : Windows XP x86 I speak Spanish ( And a little English )
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10-25-2009, 06:25 AM
Post: #9
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RE: [dolphin-emu team] Unofficial build 4460
Wiimote emulation out of sync.
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10-25-2009, 06:25 AM
Post: #10
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RE: [dolphin-emu team] Unofficial build 4460
lol and I'M the one who's supposed to be the junior member here
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