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why don't develop only the jitIL builds?
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07-08-2009, 01:58 AM
Post: #1
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why devs don't develop only jitIL builds of dolphin?they're a lot faster than Jit ones!
for spambots click here! |
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07-08-2009, 02:01 AM
Post: #2
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RE: why don't develop only the jitIL builds?
JIT is more stable. If you have only one game that works fast in OpenGL, that doesn't mean that other games work the same
My new YouTube channel full of HD videos
![]() Emuskillet (WIP) - Checking out what's cooking in the emuscene |
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07-08-2009, 02:10 AM
(This post was last modified: 07-08-2009 02:11 AM by MrApocalisse.)
Post: #3
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RE: why don't develop only the jitIL builds?
well,all my games work faster in dolphinIL
edit:wait a second,there is a jit-il core in a real gamecube\Wii? for spambots click here! |
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07-08-2009, 04:42 AM
Post: #4
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RE: why don't develop only the jitIL builds?
no. Jitil is just a way/method that dolphin uses to recompile. A wii uses a single core ppc.
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07-09-2009, 02:38 AM
Post: #5
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RE: why don't develop only the jitIL builds?
and a gamecube?
for spambots click here! |
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07-09-2009, 02:39 AM
Post: #6
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RE: why don't develop only the jitIL builds?
And a Gamecube
My new YouTube channel full of HD videos
![]() Emuskillet (WIP) - Checking out what's cooking in the emuscene |
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07-09-2009, 02:44 AM
Post: #7
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RE: why don't develop only the jitIL builds?
so it's a no,huh?
for spambots click here! |
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