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[Wii] Super Mario Galaxy
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07-04-2009, 05:03 AM
(This post was last modified: 07-04-2009 05:04 AM by Sabi96.)
Post: #21
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RE: [Wii] Super Mario Galaxy Screen
On twitter says that a video is needed i found this on Ngemu:
http://www.youtube.com/watch?v=iy7zRdD6J...r_embedded |
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07-04-2009, 05:09 AM
(This post was last modified: 07-04-2009 05:11 AM by Chaoscode.)
Post: #22
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RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 04:58 AM)umjammerlammy Wrote: Cant get the sound working in wind waker, is there a new option box somewhere i'm supposed to tick?remove the item hack hang patch here are my settings and fps showing, just unlocked this world
CPU: E8500 Not OC Memory 8 Gigs DDR2-800Mhz GPU: NVidia GeForce 8800GT 256 OS: Windows 7 64bit Monitor: LCD TV 42' 720P |
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07-04-2009, 05:12 AM
Post: #23
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RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 05:03 AM)Sabi96 Wrote: On twitter says that a video is needed i found this on Ngemu: thanks I added it to front page. CPU: E8500 Not OC Memory 8 Gigs DDR2-800Mhz GPU: NVidia GeForce 8800GT 256 OS: Windows 7 64bit Monitor: LCD TV 42' 720P |
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07-04-2009, 05:14 AM
Post: #24
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RE: [Wii] Super Mario Galaxy Screen
Could you circle what your talking about
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07-04-2009, 05:24 AM
Post: #25
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RE: [Wii] Super Mario Galaxy Screen
I'm also one of those that have terrible FPS (Less than 20 in Observatory) though I have the E8400. Was good in old revisions. Seems many people have crap speed without any good explanation... (my settings are correct)
Specs: Core2Duo E8400 3,0 Ghz; 4Gb RAM; NVIDIA GeForce GTX 260; WinVista 32-Bit/Win7 64-Bit |
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07-04-2009, 05:41 AM
(This post was last modified: 07-04-2009 05:51 AM by coolcat12.)
Post: #26
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RE: [Wii] Super Mario Galaxy Screen
Is it the Operating system? I got Vista and Windows 7 and both give me the same FPS. I dont got XP so cannot check.
(07-04-2009 04:44 AM)Chaoscode Wrote: all hacks turned on it what i used What does that mean or is it a joke?
Computer Specs: Windows Vista Home Premium 32bit/Windows 7 Ultimate 64bit 8800GTS 640MB AMD 6000+ CPU 2GB RAM |
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07-04-2009, 06:13 AM
Post: #27
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RE: [Wii] Super Mario Galaxy Screen
Hi.
I used my little config to play the mario galaxy(win 3 or 5fps). q6600 to 3,2Ghz,Windows Vista 32.test your config and my config. The secret is select the "disable alpha pass",and limit the framelimit. thanks. Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H |
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07-04-2009, 06:14 AM
(This post was last modified: 07-04-2009 06:16 AM by Ashok.)
Post: #28
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RE: [Wii] Super Mario Galaxy Screen
Game is running GREAT on my Q6600 with an 8800GTS 320. Getting solid 40-50fps on the smaller planets. However, I notice that after playing SMG a few minutes the music disappears (sfx still work). Is this a known problem and is there a solution? If not, its not biggie. Amazing progress guys!
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07-04-2009, 06:15 AM
Post: #29
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RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 06:14 AM)Ashok Wrote: Game is running GREAT on my Q6600 with an 8800GTS 320. However, I notice that after playing SMG a few minutes the music disappears (sfx still work). Is this a known problem and is there a solution? If not, its not biggie. Amazing progress guys! known issue and no way for fix it till the DSP emulation is more advanced. CPU: E8500 Not OC Memory 8 Gigs DDR2-800Mhz GPU: NVidia GeForce 8800GT 256 OS: Windows 7 64bit Monitor: LCD TV 42' 720P |
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07-04-2009, 07:34 AM
Post: #30
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RE: [Wii] Super Mario Galaxy Screen
Its great, the game is running except a few slowdowns like mario sunshine with sound. Just got my second star in the egg-galaxy
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