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[Wii] Super Mario Galaxy
07-04-2009, 05:03 AM (This post was last modified: 07-04-2009 05:04 AM by Sabi96.)
Post: #21
RE: [Wii] Super Mario Galaxy Screen
On twitter says that a video is needed i found this on Ngemu:
http://www.youtube.com/watch?v=iy7zRdD6J...r_embedded
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07-04-2009, 05:09 AM (This post was last modified: 07-04-2009 05:11 AM by Chaoscode.)
Post: #22
RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 04:58 AM)umjammerlammy Wrote:  Cant get the sound working in wind waker, is there a new option box somewhere i'm supposed to tick?
The sound in double dash is now working though.
remove the item hack hang patch


here are my settings and fps showing, just unlocked this world Tongue


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CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
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07-04-2009, 05:12 AM
Post: #23
RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 05:03 AM)Sabi96 Wrote:  On twitter says that a video is needed i found this on Ngemu:
http://www.youtube.com/watch?v=iy7zRdD6J...r_embedded

thanks I added it to front page.

CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
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07-04-2009, 05:14 AM
Post: #24
RE: [Wii] Super Mario Galaxy Screen
Could you circle what your talking about
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07-04-2009, 05:24 AM
Post: #25
RE: [Wii] Super Mario Galaxy Screen
I'm also one of those that have terrible FPS (Less than 20 in Observatory) though I have the E8400. Was good in old revisions. Seems many people have crap speed without any good explanation... (my settings are correct)

Specs: Core2Duo E8400 3,0 Ghz;
4Gb RAM; NVIDIA GeForce GTX 260;
WinVista 32-Bit/Win7 64-Bit
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07-04-2009, 05:41 AM (This post was last modified: 07-04-2009 05:51 AM by coolcat12.)
Post: #26
RE: [Wii] Super Mario Galaxy Screen
Is it the Operating system? I got Vista and Windows 7 and both give me the same FPS. I dont got XP so cannot check.
(07-04-2009 04:44 AM)Chaoscode Wrote:  all hacks turned on it what i used Tongue

What does that mean or is it a joke? Huh

Computer Specs:
Windows Vista Home Premium 32bit/Windows 7 Ultimate 64bit
8800GTS 640MB
AMD 6000+ CPU
2GB RAM
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07-04-2009, 06:13 AM
Post: #27
RE: [Wii] Super Mario Galaxy Screen
Hi.
I used my little config to play the mario galaxy(win 3 or 5fps).
q6600 to 3,2Ghz,Windows Vista 32.test your config and my config.
The secret is select the "disable alpha pass",and limit the framelimit.
thanks.


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07-04-2009, 06:14 AM (This post was last modified: 07-04-2009 06:16 AM by Ashok.)
Post: #28
RE: [Wii] Super Mario Galaxy Screen
Game is running GREAT on my Q6600 with an 8800GTS 320. Getting solid 40-50fps on the smaller planets. However, I notice that after playing SMG a few minutes the music disappears (sfx still work). Is this a known problem and is there a solution? If not, its not biggie. Amazing progress guys!
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07-04-2009, 06:15 AM
Post: #29
RE: [Wii] Super Mario Galaxy Screen
(07-04-2009 06:14 AM)Ashok Wrote:  Game is running GREAT on my Q6600 with an 8800GTS 320. However, I notice that after playing SMG a few minutes the music disappears (sfx still work). Is this a known problem and is there a solution? If not, its not biggie. Amazing progress guys!

known issue and no way for fix it till the DSP emulation is more advanced.

CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
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07-04-2009, 07:34 AM
Post: #30
RE: [Wii] Super Mario Galaxy Screen
Its great, the game is running except a few slowdowns like mario sunshine with sound. Just got my second star in the egg-galaxy
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