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Feature Request Thread
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03-15-2009, 09:52 AM
Post: #1
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Post your dolphin ideas and requests here.
Loves his girlfriend Melissa so much <3 <:::: PC Specs ::::> Operating System: Windows 7 Professional x64 Video Card: Nvidia GeForce GTX 260 Core 216 CPU: AMD Phenom I X4 9550 RAM: 6GB DDR2 |
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03-24-2009, 12:32 AM
(This post was last modified: 03-24-2009 02:23 AM by blitter.)
Post: #2
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RE: Feature Request Thread
Would love to see HomeBrew-Wiimote support. A gamepad is fine and working, but I really need the nunchuk for testing designs efficiently.
Also, support for SD Card access via HomeBrew...to/from a local sub-folder of course ![]() Cheers to Dolphin team! |
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03-24-2009, 12:35 AM
Post: #3
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RE: Feature Request Thread
What I was always waiting for has been something like a merged nJoy+DolphinKB/360Pad-Plugin.
With that, we could use the keyboard, a 360-Pad and another Gamepad-device at one time (wich may include standard forcefeedback support?) That's the only thing i've got to say, keep up your work, you are awesome
![]() AM2 Athlon64 X2 4800+ (2x 2500Mhz) | 3GB RAM | Nvidia 8600GTS 512MB |
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03-24-2009, 01:41 AM
Post: #4
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RE: Feature Request Thread
Well drat, you effectively reset my post count. I worked so *hard* to not come across as a n00b too, now I have to start all over. ^_^
[/offtopic] I'd really like to see the following: a setting in the Input plugin that allows you to elongate button presses. Call it a sticky press if you would, essentially this would force all button presses within the emulator to last a certain number of frames before "releasing". My theory is that this would solve input issues with games that do input sanitization and wait a few frames before accepting button presses, like SA2B does. |
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03-24-2009, 02:46 AM
Post: #5
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RE: Feature Request Thread
Mmm, a frame limiter that doesn't effect sound. Some of the games a I play have scenes that use the type the limiter does, so I can't play them completely silent when I want to.
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03-24-2009, 04:04 AM
Post: #6
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RE: Feature Request Thread
The extra geometry hack for game cube games.
Would it be possible??
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03-24-2009, 06:18 AM
Post: #7
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RE: Feature Request Thread
The gamecube intro? Emulated by a .dol file or some... and introduced to the start boot-code when a Gamecube game starts.
Windows 7 Ultimate RC 7100 X64 , ATI HD4870 512mb, SBX-FI Platinum, 4GB RAM 667, WII+Gamecube+tons of original games |
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03-24-2009, 06:26 AM
Post: #8
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RE: Feature Request Thread
Wait wait wait, he's right!
What about the Gamecube OS? Did you try booting it yet? ![]() AM2 Athlon64 X2 4800+ (2x 2500Mhz) | 3GB RAM | Nvidia 8600GTS 512MB |
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03-24-2009, 07:12 AM
Post: #9
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RE: Feature Request Thread
Gamecube intro eh? That sounds awesome! With an option to disable it though...
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03-24-2009, 08:54 AM
Post: #10
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RE: Feature Request Thread
(07-18-2009 06:10 AM)Veeeight Wrote: I'm writing this on Phenom II 945@3GHz (stock) with Radeon 4870 that U can only dream bout such config. Ur flaming seem to came cause U ain't got money even for one good pc, that's why U got some problems with buying pc only for Dolphin and other fun. LOL! |
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